{"id":5098,"date":"2023-01-18T13:01:09","date_gmt":"2023-01-18T03:01:09","guid":{"rendered":"https:\/\/learntodroid.com\/?p=5098"},"modified":"2023-01-18T13:01:15","modified_gmt":"2023-01-18T03:01:15","slug":"generating-random-numbers-in-kotlin-for-android","status":"publish","type":"post","link":"http:\/\/10.0.0.14:32769\/generating-random-numbers-in-kotlin-for-android\/","title":{"rendered":"Generating Random Numbers in Kotlin for Android"},"content":{"rendered":"\n

Randomness is required in a wide variety of different Android applications. For example, if you wanted your Android app to roll a die, flip a coin, or draw a card from a shuffled deck of cards, you will need some form of random number generation to achieve this.<\/p>\n\n\n\n

Kotlin makes it really easy to generate random numbers to use in your Android app.<\/strong><\/p>\n\n\n\n

To generate a random integer within a range of two numbers, you can define an IntRange<\/a> and then invoke the random()<\/a> function on the IntRange which will return a random integer that falls within the range.<\/strong><\/p>\n\n\n\n

For example, if you wanted to generate a random integer between 1 and 10, you would use the following code.<\/strong><\/p>\n\n\n\n

var randomInteger = (1..10).random()<\/strong><\/pre>\n\n\n\n

In the blog post below I will take you through some other ways to generate randomness in your Android app using Kotlin.<\/p>\n\n\n\n

I will include code examples written in Kotlin that cover:<\/p>\n\n\n\n